Memory Leak? ~ Gamebreaking


(Ardez1) #1

Anybody else noticing this?

After playing constantly for an extended period(3-5 hours) I begin to see some glitches that remind me of memory leaks from other games.

I play on medium graphics settings. Latest update NVidia 660 ti.

I will take screenshots next time it happens and upload them, but some examples of what I see ~

Trainyard - Final container is sometimes clear and I can see through it(This happens for all containers, not just trainyard)
Trainyard - Final objective, in the red building with the stairs by where the attackers pick it up, the wall that is supposed to be broken by the train is still up and cannot be seen through. (This happens for all map changes due to an effect, such as the wall on Terminal and the front entrance to the GH building on bridge).

Other effect that occur when memory leak is happening ~ Black patches of screen appear from certain angles(blinds entire screen until I move).

FIX ~ Restart Dirty Bomb, clears memory and resolves issue.


(misspo) #2

Hi i feel the game laggy and i get worst over time. I have to restart the game to make it more enjoyable.


(D'@athi) #3

Sometimes this and always something not getting terminated right. Starting the game, the menu takes about 2% cpu-load, after having played a map, back to menu, one core stays at 100% load.


(mintTugboat) #4

Similar problem for me. At start of map everything runs smooth on 90FPS avg. About 10min in match I start to get frame drops and avg is down to 60FPS. Map rotiation let me get some FPS back, but frame dops either stay or start very shortly after start. Only game restart helps.