First of all, I do agree Phantom being quite OP before this patch.
but I do not agree on trying to solve it by forcefully limiting turn speed.
tbh reducing the time the katana does dmg would be quite a good fix already so you cant go slapping people anymore or hit 2-3 people with 1 swing (Bayblade Mode)
and along with the 10 less HP, more visible cloak, shield over dmg going into HP now and have a much longer cool down make it a rather big nerf for phantom.
and as stated before he was OP but turn speed was not necessary not to mention fucking up melee in general for all mercs.
Please to anyone that whats this changed i encourage you to share and keep posting and make this a big thread to make sure the Dev’s see it and “TUNE” this mechanic properly. (cough* remove cough)