We have all been in this situation (If you have played Sawbonez or Sparks). You toss a medpack down to a injured teammate, but sadly you don’t get a direct hit on them and it lands behind or beside them. So now you just have to pray that they will walk over your medpack. But they don’t walk into it. They either walk straight into battle with low health and die, or they retreat even further back to self-regenerate without noticing the medpack that was laid on the ground for him. Great. Now you have a wasted medpack lying on the ground with nobody to pick up (presuming that you aren’t going to take damage while it is there). This is extremely frustrating and has sometimes put me off from playing medic.
The only solution to this is using voice chat or super fast typing, and you probably do not want to talk every few seconds just to tell someone that there is clearly a medpacks right in front of him and they should go walk on it.
This is why I propose that medpacks (and maybe ammo packs) should have the ability to be picked up like a deployable, so if you don’t get a direct hit or they don’t see the medpack on the ground, you can go pick it up and try again and hope that he will see it next time you throw it right in front of him or, try to land a direct hit. Picking up a medpack should work similarly to picking up a deployable (cool down reduction, etc) This would take the frustration of trying to help your teammates but nobody accepting your help.
(I am fairly new to the DB Forums and I did not know where to post this so I just posted it in the most popular section.)