medic weapon ....


(Valdez) #81

Yeah I am very serious, you cant name one gamer these days that has accomplished what fatal1ty or thresh accomplished. Did you want to make an attempt?


(INF3RN0) #82

Call me out on what? Saying that your making up things and demanding changes based on fabricated occurrences because you want everything to make you instantly the best? 1v1 me in ETQW, look I can do it too. You have proven nothing until you can show me that video recording of you aiming with 100% accuracy in DB and revealing how broken the mechanics are. If you can’t do that then stop complaining and get on your FPS tread mill until you burn off the ego.


(warbie) #83

You could argue that’s more to do with the piss poor state of competitive fps these days than lack of skilled players. If there’s no games to show off ppls skills, then who’s to know?


(INF3RN0) #84

Uhhhhhh. Fatal1ty was very successful as a pro gamer in a specific genre of FPS yes and was one of the first to be so successful. That doesn’t mean that he is the best at every FPS game that exists or would have been the best at every game. There are plenty of amazing gamers in every type of fps game, not sure how you would argue against that. Why are you even trying to prove a statement like that anyway? If fatal1ty thinks he is the greatest fps gamer of all time and wants to claim that he couldn’t be beaten in any FPS game or no one ever came close to beating him, he can probably post that himself. If your trying to say that an older fps gamer or an older pro gamer has more worth to their words even if they can no longer re-achieve their original ability than that’s possibly the most ridiculous thing I have ever read on a gaming forum…


(Valdez) #85

I am simply responding to this statement. There’s plenty of new age age gamers that are just as good and even exceed the old pro gamers so not much to be said there.

My response is what new school gamer has proven anything close to fatal1ty or thresh???


(INF3RN0) #86

[QUOTE=Valdez;431888]I am simply responding to this statement. There’s plenty of new age age gamers that are just as good and even exceed the old pro gamers so not much to be said there.

My response is what new school gamer has proven anything close to fatal1ty or thresh???[/QUOTE]

What makes them so different? They won a lot of tournaments when FPS esports were more alive? Does that really measure skill or ability? A terrible yet somewhat relevant example is pro sports. There’s always new “top” players over the years, but you can’t really prove who is better unless you had a time machine maybe. To say that new players are not even remotely comparable to old players is incredibly naive. If your old pro gamers are that much better than why don’t they re-enter pro gaming and win every gaming competition since it would be so easy. I’ve seen the first of the first best players/teams fall to newer unknown players/teams all the time, which is because being the first to play something or how good you used to be is irrelevant.


(ImageOmega) #87

Valdez never made any statements regarding new players being able to play as well as old ones. He just asked you a question to name someone who is as accomplished as Thresh or Fatal1ty. You keep deflecting the question.


(Valdez) #88

Lets go with pro sports. You know how you can compare old players vs new players? its called looking at what they have accomplished. Apply that to thresh/fatal1ty vs new school no namers and there you go. These new school peons that you are talking about, havnt done or proven anything.


(Bananas) #89

This argument is very weird from you guys. You’re all over the place.

[QUOTE=INF3RN0;431850]Fatality was a pro gamer. He’s been retired for a long time now so yes he can give good feedback on a lot of things, but he’s not pro gamer status anymore. I don’t think even he would say that he’s anywhere near his old habits. There’s plenty of new age age gamers that are just as good and even exceed the old pro gamers so not much to be said there.
[/QUOTE]Inferno talking about skill.

[QUOTE=Valdez;431869]name one please. I mean in all honesty where do you even come up with this stuff.[/QUOTE]Makes it sound like you’re talking about individual player skill (maybe you were??)

[QUOTE=INF3RN0;431875]Are you serious? Your actually saying that the there’s absolutely no way that anyone who got into gaming after a certain date could be just as good or better? Where do you come up with that??? There’s no such thing as the pro gamer seed lmao.[/QUOTE]Inferno interprets it as you talking about individual skill.

[QUOTE=Valdez;431879]Yeah I am very serious, you cant name one gamer these days that has accomplished what fatal1ty or thresh accomplished. Did you want to make an attempt?[/QUOTE]You jump into accomplishments which is a whole different topic.

[QUOTE=Valdez;431894]Lets go with pro sports. You know how you can compare old players vs new players? its called looking at what they have accomplished. Apply that to thresh/fatal1ty vs new school no namers and there you go. These new school peons that you are talking about, havnt done or proven anything.[/QUOTE]FPS gaming isn’t really thriving like it did when those players accomplished stuff. Off the top of my head a semi-“new age” player with accomplishments would be Michael3D.

On a side note, Fatal1ty will probably find this thread funny or weird.

Also, Leeboy, try to keep pointless stuff out of these things baby <3


(INF3RN0) #90

I wasn’t trying to deflect anything. I was referring simply to player ability. There’s not as much opportunity available today, but accomplishment and skill/ability are two different things. Skill/ability has way more weight than accomplishments from a decade ago. I can think of plenty of post-fatal1ty gamers in Quake, CS, COD, etc that had superb ability. Arguing that skill/ability is based only on total accomplishments doesn’t make any sense. Didn’t fatal1ty start getting beaten fairly regularly in his late career? I haven’t studied up too much, but I know that a lot of very great players came after him…


(Hundopercent) #91

Stop trying to get people banned out of beta. I do have a recording of me shooting someone with about 6-7 bullets and them taking 0 damage. That’s irrelevant though since it’s an “alpha” and they’re not working on fixing those problems right now.


(LeeStyle) #92

You’re up next on the 1v1 list Bananas


(Hundopercent) #93

No I get upset when you and others make none thought out suggestions like it’s ground breaking. Then people with 0 competitive or minimal gaming experience chime in and agree. Like you’re idea to give medics ammo when they heal/revive. It’s seriously just vomit pouring out of your mouth 70% of the time.


(INF3RN0) #94

Huh? How’s that. If there is a serious bug or game mechanic that can only be proven with video recording then your allowed to send it to the devs. If this is just alpha and they are fixing those types of problems then maybe we can’t give accurate feedback until then. If I had the types of problems described then I would totally record it right away and send it in to make sure it got fixed.


(INF3RN0) #95

Why do you just want to play as a self-healing solo class that has a gun that can kill everyone? That makes less sense to me really. Plus healing mid fight means that you missed most of your bullets or were in a bad position, but you don’t have to worry about it because you have a get out of jail free card. Where is the skill in that exactly???


(Bananas) #96

[QUOTE=LeeStyle;431904]You’re up next on the 1v1 list Bananas[/QUOTE]1v1 proving grounds scrub. I’ll teemo all over you.

Edit: Sorry for the useless post :smiley:


(tokamak) #97

I never realised Pikmin 2 turned esport


(BomBaKlaK) #98

and what about the medic weapon ? and medic healing ?
base topic … just in case …

boring of your little puppy war … look like Children in the school garden …


(ImageOmega) #99

The medic as he stands now, weapon and all, fits the game very well. He can still kill in a 1v1 and with the adjustment to how need packs work you don’t need to do more damage than any insta-heal could provide.

That being said I do think slightly higher damage numbers for the medic would be something worthy to test. The problem I have deciding whether its necessary or not is that it can be fairly common for a good medic to have top kills in a server.


(warbie) #100

I’d rather less spread on the medic weapon than more damage. If it has to take more hs per kill, make it easier to get them while making the medic feel more familiar to the medic rtcw/et people want.