medic weapon ....


(Hundopercent) #41

How far did the Soldier lodge his head up his ass to lose a duel vs a medic? Also, as a medic, if you’re reviving teams then the enemy team is doing something wrong. On NA servers we pretty much insta gib the people we kill there isn’t many people to revive…


(INF3RN0) #42

The soldiers were leestyle and spookify in the games we were playing… also ive seen plenty of soldier killing meds in eu at least. And revives tend to happen when you play cleanup medic, which I was trying to do mostly in order to keep people from getting gibbed. In more even games you also get a lot of revive opportunity as well.


(BMXer) #43

I’ve played %95 medic during my short time with DB so far. I think the medic’s gun needs a slight buff personally. Or just swap it out with the gun the soldier gets as a secondary. That gun felt good and the limited range seems like a good limitation for the medic’s weapon imo.

I played a little soldier tonight and I gotta say, if soldiers are loosing 1v1s to medics, they are doing something wrong!

BUT, I can’t really say for sure about anything aim, shooting or gun related in DB because the strafe feels so INCREDIBLY WRONG! It making aiming feel like pew pew. The super wonky strafe acceleration or whatever takes most of the precision away from aiming. Makes it really hard to tell how the guns feel when the movement is so weird.


(INF3RN0) #44

My opinion is that you have to be a very good medic to kill a soldier consistently, meaning a medic has to have near 100% headshot accuracy while a soldier does not (this is discluding medpacking). Also I should have mentioned that my experience was mostly in close quarters, where the medic gun is much more accurate. This doesn’t make soldier over powered by any means, but simply means a medic needs to use their medpacking ability to their advantage when fighting a soldier. It’s very hard to kill a good soldier as medic, but it is possible and some players I have seen on the EU side do it quite often (especially those that hit deagle headshots). I definitely have a hard time killing good soldiers as medic don’t get me wrong, but I know I would be able to do it more often if I was playing better on my side. I’d rather not nerf or buff anything just to make it easier for medics to kill soldiers in general. I would be interested to see what the latest TTK difference is between the medic and soldier gun2. The soldier gun2 takes 3 headshots, but has a slower RoF and the medic takes 4 but with a higher RoF; I would assume it’s fairly close, but differs in ranged accuracy. Plus medic is faster too.


(tokamak) #45

Of course you would think that if that´s the only class you play.


(BMXer) #46

Yea, playing mostly medic and THEN switching to other classes made it pretty clear that the medic gun felt weak.

And I didn’t mean to specifically compare the medic’s gun to the soldier’s gun, I was just pointing out one specific time where the medic’s weapon shows a clear disadvantage that I personally think is too much.

I agree about using the med packs to your advantage vs more powerful classes but with recent changes to how med packs work, thats pretty much impossible. Throwing down a pile of packs and running over them while fighting doesn’t work now so…


(dommafia) #47

[QUOTE=BMXer;431698]Yea, playing mostly medic and THEN switching to other classes made it pretty clear that the medic gun felt weak.

And I didn’t mean to specifically compare the medic’s gun to the soldier’s gun, I was just pointing out one specific time where the medic’s weapon shows a clear disadvantage that I personally think is too much.

I agree about using the med packs to your advantage vs more powerful classes but with recent changes to how med packs work, that’s pretty much impossible. Throwing down a pile of packs and running over them while fighting doesn’t work now so…[/QUOTE]

I actually find it easier to abuse packs now as long as I have some cover. Just one pack and I go to full health in a second. I was never comfortable with being able to just lay packs down tbh. So far I like that change, we’ll see how it feels a week from now. I think people are forming opinions way too fast on this and the carry objectives.

We’ve been asking the devs to try things out just so we can see what it would be like now that it is still early. They finally do try a couple of radical experiments and I’m seeing all these people raging. Not talking about you bmxer but some of the other more outspoken raging dudes talking about quitting till next patch, lols.


(BomBaKlaK) #48

new medpacks are perfect for camping party !
let’s camp ! fast paced shooter is boring, camping party is much better


(dommafia) #49

[QUOTE=BomBaKlaK;431709]new medpacks are perfect for camping party !
let’s camp ! fast paced shooter is boring, camping party is much better
[/QUOTE]

Yea that’s exactly what anyone that’s for giving this a shot wants -_-


(Bananas) #50

[QUOTE=BomBaKlaK;431709]new medpacks are perfect for camping party !
let’s camp ! fast paced shooter is boring, camping party is much better[/QUOTE]Don’t see how you can think that. It takes the same time to heal with the new packs as it did with the old packs. That means it takes the same amount of time to get back into the fight.


(Samurai.) #51

Yeah i do think the medic gun needs a small buff, and most of these situations whereby medics are killing soldiers is usually down to the difference in skill making up for the difference in hp/weapon damage between the two classes (personally i think this is also happening with shotguns - consistant aim with shotty vs lower skill players = lower skilled players moaning about OP weapon more than it is in many cases).

People seem to be extremely against rambomedic’s (i can kind of understand why…) but we have all come from games whereby this is a dominant aspect of the game, and it’s a very enjoyable aspect of these games when you are in this role. Encouraging creativity, individual survivability, sneakyness, basically reducing the likelihood of being successful (therefore a challenge/test of skill)… makes this role very fun - maybe i have a unusual outlook when playing that i don’t like to depend on any of my teammates in anyway in public games. I always expect to have the most incompetent players as teammates, in comp, this is an entirely different matter but i don’t expect pub players to develop even the basic teamwork involved in comp from my experience across many games.

For me removing a lot of the typical fun roles people like to play in a game (Rambo medic role being one of them), makes it slightly less appealing as i can’t say running around reviving teammates or handing out medpacks would replace the fun i get from killing, being sneaky, and surviving by myself against the odds of the enemy team during a public game. Fun being the reason why i play FPS games - remove it, and whats the point in playing at all?


(BMXer) #52

When you take fire, you stop regening health from the pack you just picked up. So, from only a few maps of play, it seems like it forces you to back away from fights and be more passive. Rather than being more aggressive with pack littered all over the floor. I personally like to play more aggressively so I wasn’t immediately a fan of the new med packs.

But then again, its so hard to judge anything properly when the strafe feels so damn wonky!!!


(BomBaKlaK) #53

cause of the delay … every action now in the game have a delay, or slow down the gameplay …

Carying pickup have a delay
can’t shoot while carrying
Sprint issue
can’t reload and sprint
Jump issue
Regen delay + regen delay
Weapon switching time in some case have a big delay to

And medpack have the delay the most annoying, you can’t help a teammate during fight cause shot stop regen,
so medic + heavy broke up ! medic is unable to show some love.

Imo the best way and for me the only effective way is to provide more packs with less HP !
6 packs / 20 or 25 HP each pack instead of Full life regen or 2 packs to get full. that is the deal for me.
More packs on the battlefield even if it’s 20HP and you get a full happy team ! happy to find some more medpacks !! yeehaa !

Here is a test ok ! then for me it just dont work at all ! Campers are ok with this 1 packs and there full life ! easy way
But in the objective action it just dont work at all …


(INF3RN0) #54

The main thing that packs change for the medic itself is punishing all medics who were completely reliant on self-healing to win 1v1s. It does have some adverse effects on the support tactics as well, but to be perfectly honest medic is still a very important part of the team and it just can’t be played solo by the wider audience. Medic still does perfectly fine in group play. I can’t see that as a bad thing.


(BomBaKlaK) #55

I’m just totally desapointed … and I really dont like the new mechanics !


(Hundopercent) #56

Medic does the least amount of damage and he’s supposed to win 1v1’s without med packs? Do you evaluate anything before hitting Post Quick Reply? You’re a damn idiot.


(INF3RN0) #57

I forgot your the best medic in the game and have 100% accuracy with the worst lag and all that, so if you can’t do it obviously the game is broken. Keep up the good work blah blah you won something one time no one cares.


(Mustang) #58

Haven’t had any issue killing people as medic.


(Hundopercent) #59

It’s not whether or not you can kill someone Mustang. It’s that 1v1 vs any class you are at a disadvantage, your only balance (which was also an inbalance) was using health packs, be it both players are of equal skill. Now that has been removed as well because you will have to heal and just keep running until you heal up removing you from the combat zone and potentially adding you to another one.

The real difficulty is getting the 4 consecutive headshots. Since the spread on the medic gun is somewhat high, you can generally land 2-3 but after that you are completely reliant on spray. If the gun was more accurate to compensate for the low damage then maybe it wouldn’t be too bad but it isn’t.


(Hundopercent) #60

Not at all, I can openly admit that Lee is a superior medic. Which btw shooting a solider in the back and killing him as a medic doesn’t mean you can duel and beat soldiers 1v1.