Medic abilities.


(kristus) #1

This might be the case for all of them. But I just peaked my first char and went on a shopping spree to try some of the rank five abilities out.

First I had a weird bug where my character had different visual skin than before and also different abilities than before. Nothing a swift restart of brink didn’t fix however.

Getting back in the game was as it was supposed to again. But to my horror I noticed that one of my medics buff abilities had been removed. I had the Adrenaline, Metabolism, supply switch and lazarus grenade abilities. But the Adrenaline boost had been removed from my UI and I dunno where it went.

Looking at the UI it suggests that you can’t have more than a set number of abilities shown down there. But there’s no mention of this anywhere that I’ve seen. Especially not when I am buying the damn abilities for the hard earned points I’ve aquired.

Seriously. Why would anyone have to be limited like this? Or am I missing something?


(Glyph) #2

You can only have 3 active abilities at a time per class. In this case the newest ability you purchased merely overwrote one of the previous 3 you had assigned. The Medic has 5 active abilities in total so you have to choose which 3 you want to keep active at the same time.


(neg0ne) #3

Count from one to three…and then backwards:
you can get more abilities but only use three of them, so you got to choose in caractermenue witch you want to use.

and…yes, thats a good thing!