In shrub, you can increase the distance the med/ammo packs fly. So I thought I’d give it a shot…
in function Weapon_Medic (g_weapon.c) add
int velocity_scale = 75; // 75 is default value
at the beginning of the function with the other local variable declarations.
Then find this line:
VectorScale( velocity, 75, velocity );
and replace it with this:
// dvl - increase pack distance
if( dg_packDistance.integer > 1 )
velocity_scale = 75 * dg_packDistance.integer;
VectorScale( velocity, velocity_scale, velocity );
Thats it! To do it with the ammo packs, do the same in the Weapon_MagicAmmo function.
dvl