Does the direction a recruit is facing have any mechanics behind it?
Something like, melee weapons have a higher chance to crit when attacking an enemy from behind, or [strike]recruits won’t return fire if shot from behind[/strike] (tested this, still returns fire), etc?
Some sort a manual of the game mechanics would be nice. My shotgun does 23 damage according to the description but I frequently to much more without crits. My otto semi auto says it does 32 but I usually fire for 40 when the target isn’t in cover. Also, movement speed, how do I see how fast a recruit can move?
BTW, I love this game, lots.