Hi,
I created many models with GMAX for rtcw. They all worked and looked fine. But today I created a md3 model and it looks as if it is textured from below not from the top. Any ideas what the problem is? The model looks correctly textured inside GMAX. In gtkradiant 1.4.0 it looks very strange. I repeated the same procedure several times but the result is the same. I am using the unwrap uvw method.
Thanks.
sd2009.