md3 file to —> brushes
How can I convert an md3 file to a brushes?
Not even worth it-even if you did the texture alignment would be quite fun.
You need to check compatability with this but it can be done using the “inline” key/value property iirc. That compiles the mesh into the level as brushwork. If you want to do it to ‘edit’ the brushwork, Pyro’s correct… the results aren’t going to be that usable.