Hi All,
This is my first attempt at mapping so be gentle
I’ve been working on a map based on the Mittelbau facility for V2 assembly and oddly enough I need to model a V2 rocket (!). I’ve compiled the .md3 file exporter for Maya 5.0 and I can add the ‘misc_model’ within Radiant fine; the problem is one of scale. Is there any way to scale the model once it’s in the map? There is a global scale in the file exporter options but I’d rather adjust this in relation to the map’s features within Radiant.
The other question I had was about a missing model once the compiled map is loaded in ET – this model displays fine in Radiant, with the entity’s path being relative ('models/<myMap>/<myModel>). Any ideas?