Hi,
I’ve searched the forum to find out what the maximum texture size is.
But I haven’t found something.
Is it possible to use textures with 1024 pixel?
Or is 512 pixel the maximum?
Many thankys in advance.
Hi,
I’ve searched the forum to find out what the maximum texture size is.
But I haven’t found something.
Is it possible to use textures with 1024 pixel?
Or is 512 pixel the maximum?
Many thankys in advance.
Hmm, I’ve tested 512 * 512, 1024 * 1024 and 2048 * 2048.
I can use them all.
Only thing is 1 unit = 2 pixel.
So the textures have “half the size” in GTKRadiant / game.
I’ve used very simple textures.
Green / white squares.
And that’s the shader I’ve used (example for the 1024 * 1024):
textures/p7/p7_1024
{
cull none
implicitMap -
}
I can’t say if image (texture) size is related to a card’s max texture size or the engine’s but I know the ATI 9800 Pro has a max of 2048x2048 for textures.
As for the Q3 texture size max, I have no clue.
As spoken by Sock: http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&p=27826#27826
Essential: Max is 2048x2048