The tittle may sound confusing to some,or just plainly idiotic,but just bear with me.
I’ve got almost 1000h in this game,over the course of my playtime, I’ve seen a lot of things in this game,some good,some bad…it’s bizarrely subjective so to speak,hard to judge it. With 1000h you think you’ve seen it all basically…But when you see it on Terminal in 8v8,enemy team consisting of 4 Proxies,3 Vassilis and 1 Aura,you certainly step down of that high horse you call ‘‘Experience’’ and ask yourself…WTF did I just see ? Not only there,other maps as well,game mods too,not that common on Execution tho (Thank heavens !) . That was the most recent one that got stuck in my head. I forgot to take a screenshot,because I was filled with rage and I was almost foaming at the mouth. it’s not that much of a problem,most of the time,but sometimes,it really is disgusting,exhausting and plain demoralizing.
What I’m trying to propose is to limit the number of the same merc per one team. For example : There can’t be more than two Fraggers or any other mercs per one team(Auras,Fletchers,Thunders etc…)
Now,before you all try to crucify and rip me apart with your comments( I know some of you won’t,but others will probably) think of this :
How often have you seen teams,just rolling it with Vassilis for ex. (because let’s face it,every Nooby (and by Nooby I mean a guy/girl that just got into the game,little to no DB experience) Wants to play Vassili,because he’s cool). Or Proxy…How we all love and hate her,Auras and Rhinos just stacking it like there’s no tomorrow, Redeye,because people like IR goggles and so on…
How would we deal with this ? Well if a Player chose a certain mercs and wants to spawn in and that certain merc already reached its limit,that player would get a neat little message saying ‘‘You can’t spawn in. ‘‘Merc Name’’ reached its limit number.’’ Or something like that…Then he/she would have to change mercs.
There will probably be issues with that,some people may run Fragger,Sparks and Stoker (just for example) And in the team there already are Two Fraggers,Two Sparks and Two Stokers,in that case I believe proper team communication would be a key to decent play.
Some of you also might be wondering : How is that going to help new players,they may have just bought a merc and want to try him/her out…Well I believe there should be a certain set rules and those rules should be followed in order to achieve some kind of ‘‘Law & Order’’ -Paraphrasing.
As for ‘‘maximum number of the same class of mercs per team’’ Same thing as above,but only for merc ‘classes’.
For example : There can’t be more than 2-3 Engineers per team,or 2-3 Medics… But I think the Merc only limit works a lot better.
In 6v6 it’s not that much of a problem,but when you’re playing 7v7 Stopwatch,it’s just plain tiring and pointless…same goes for 8v8 Objective.
In any case,tell me what you guys think,your opinion,lash out if you will,but please be polite and reasonable.