Hi
I was digging around the Quake source code to locate the 25kbs limit. And the only thing I found was this:
// if the client is on the same subnet as the server and we aren't running an
// internet public server, assume they don't need a rate choke
if ( Sys_IsLANAddress( cl->netchan.remoteAddress ) && com_dedicated->integer != 2 && sv_lanForceRate->integer == 1) {
cl->rate = 99999; // lans should not rate limit
} else {
val = Info_ValueForKey (cl->userinfo, "rate");
if (strlen(val)) {
i = atoi(val);
cl->rate = i;
if (cl->rate < 1000) {
cl->rate = 1000;
} else if (cl->rate > 90000) {
cl->rate = 90000;
}
} else {
cl->rate = 3000;
}
}
But from that code it seems that the rate is capped at 90000 on non-LANs
Does ET still have this 25 kbs limit?
Ideally I would like to type /rate 100000 and have no dropped packages on a full server, while playing fueldump 
(for now :-))