Hi guys,
i am trying to create a river that runs through my map out of a patch mesh but it is being created with too many patches so i am recieving the MAX_PATCH_PLANES error when trying to run the map.
Is there any way to reduce the number of patches? or a better way to create the river?
I have tried using less vertices but the number of patches is still too large.
Also is there any way to know if the limit has been exceeded before compiling?
thx in advance