Max_Map_Visiblilty


(Enforcer) #1

I’ve run in to a prob. Im making a dm map for bfp. I made a alpha map in Leveller, created the map in easygen, and edited some stuff in gtk.

in Easygen i made the size 50,000 x 50,000 i get a max_map_visibilty error, should i increase the _blocksize or what.

compiling with 2.5.10 q3map2
Enforcer


(MuffinMan) #2

is it 50.000 x 50.000 units? if so there is the problem, it’s just extremely huge


(kat) #3

that’s an understatement…!!

You’ll need to increase the blocksize yes 2048 (double the default), you might have to increase the worldspawn lightmap size desity as well (can’t remember how to do this offhand)