Hi I got the error MAX_EDGE_LINES while compiling.
As I understand from what I have read from other topics on this forum the cause of the error is too many t-junctions or basically too many brushes.
I got this error after building a small house but it plays a big part in FPS count.
What I did was to replace some brushes with bigger ones to decrease their number. Then I ran “Brush Cleanup” but I still get this error.
Before I build the house the brush count was 13179 and the map compiled without any errors, after I built the house and decreased the number of brushes the brush count was 12989 and it still gives me this error.
Any ideas other than rebuilding the house and make it more simple?
Thanks,
Stebbi67
Search with the error name and you will find help.