************ ERROR ************
Entity 0, Brush 18: MAX_BUILD_SIDES
I receive this error every time I try to compile my map. I tryed to delete brush 18 but then another brush have the same problem… and so on… :bored:
Plz help me
************ ERROR ************
Entity 0, Brush 18: MAX_BUILD_SIDES
I receive this error every time I try to compile my map. I tryed to delete brush 18 but then another brush have the same problem… and so on… :bored:
Plz help me
1st hit:
max_build_sides is an error you will get when a brush is clipped too many times at too many odd angles. If the brush is too complex, then it can’t be compiled.
2nd hit:
Usually means you have a really complicated complex brush in your map, thats not allowed! you need to make it less complex!
The problem is that this brush is a normal cube brush with 6 side.
Maybe the problem is that I maked the terrain from easygen and in the worldspawn entities I received a key called gridsize with some strange value, and I deleted this key.
Is there any way I can fix this?