Match Analysis Features


(biggyyyb) #1

So essentially what I would like to see is some sort of implementation of ‘Echo’ in the game or via the launcher that gives players and teams access to recent match analytics.

Rather than try and explain it further you can look at the best current example implemented over at GamesTV.org for Enemy Territory matches;

http://www.gamestv.org/event/1854-modus-operandi-vs-adversus/analysis

As you can see not just;

[ul]
[li]Player Movement/Paths
[/li][li]Death Locations
[/li][li]Kill Locations
[/li][/ul]

but also detailed statistics;

http://www.gamestv.org/event/1854-modus-operandi-vs-adversus/statistics

Back in the day it took some enterprising community members to create analytic tools that could scan logfiles etc. however it would be great to see some integrated tools/features this time around.

Also apologies if a similar thread has been posted, haven’t had time to search through all the other threads/topics.


(Seanza) #2

There’s only been 6 pages of similar requests in this thread: http://forums.warchest.com/showthread.php/35611-What-do-you-want-from-Dirty-Bomb-web-services

:stuck_out_tongue:


(potty200) #3

Would love to see this sort of thing used. I guess things like this will come later once the game play and more importantly the maps are complete :slight_smile:


(fragon89) #4

i agree it would be nice but its nice tool when the rest of the game runs good. atm its not!


(biggyyyb) #5

Cool thanks Seanza, saved me searching, but yeah what I’d prefer to see is more overall match analysis rather than individual player stats. Player movement, kill/death location etc. and I think some sort of client accessible version of Echo could deliver that easily.

Agree with potty and fragon too, not important right now but you can foresee the awesomeness! WarWitch crossing to Sabo for a detailed end of round, tactical analysis etc. :stuck_out_tongue: