Maps : TUBE or OPEN ?


(chenapan) #1

Just a simple poll… i want it as simple as possible, i don’t think we need to debate this subject, this poll is not intended to open a debate, but just for the simple answer to be Heard LOUD and CLEAR
Thank you for your participation :slight_smile:


(xdc) #2

Where is ‘add more vertical height’ option?


(Glottis-3D) #3

voted for ‘Open’

but i mostly see this option as a ‘NOT TUBE’

because corridors can be extremely fun. Area22 Last stage, the Ark last stage. DeliveryTE the button stage etc.


(ToonBE) #4

I don’t like open maps


(Floris) #5

Somewhere in between, definitely neither.


(prophett) #6

Healthy mix of both. Certainly not 100% tube (Underground).


(chippy) #7

Due to the pretty diffuse nature of the poll I’m reluctant to vote on it.

However, “tube” like maps shouldn’t be as “tubular” as Underground is since it renders some abilities (in this case mostly Arty and Skyhammer) more or less useless and only somewhat viable in certain areas.


(AssortedStuff) #8

As long as there are enough alternative routes to the objective then I’m good, I don’t have a preference.
Side note: due to game mechanics in DB (air strikes) maps cannot/shouldn’t be 100% underground.


(BioSnark) #9

I liked the mixed maps in ET:QW.