Post here any mapping ideas you have.
I’ve got some ideas:
many tanks (if possible)
forest (I mean a forest where you can hide, so many trees, bushes and so much grass)
more destructible places or items (I’m trying to do always when possible)
Post here any mapping ideas you have.
I’ve got some ideas:
many tanks (if possible)
forest (I mean a forest where you can hide, so many trees, bushes and so much grass)
more destructible places or items (I’m trying to do always when possible)
lemme save you some trouble. Many tanks isnt possible (unless only one has a machine gun)
The forest would probably be possible, although the framerates may be an issue. The ‘deformable’ level idea would require a lot of thought and a lot of brushes (just look at the goldrush brushes for the small areas that get damanged by the tank - there are probably 5 times as many as it would have normally, obviously this sort of effect for every surface would (a) take ages to make and (b) significantly lower performance.