someone can help me?
Mapping Help
Sorry, cant help you Kynval…
But I wanted to ask, how do I add nofatigue to a server - well, shortcut… (look previous posts)
+nofatigue doesnt work xD and other versions I tryed doesnt seem to work also…and if I try to put on server then it says no cheats allowed or something
So, what command do I need to write in the shortcut?
Thanks in advise!
there is also an example for ammo/health cabinets:
http://wolfwiki.anime.net/index.php/Map_scripting
g_mapScriptDirectory [string]
Similar to ETPro's b_mapscriptsdirectory. Set it to the name of a directory in your fs_path that contains custom map scripts.
For example you can copy the 'etpromapscripts' directory from the ETPro distribution to your 'etpub' directory and add:
set g_mapScriptDirectory "etpromapscripts"
to your cfg.
NOTE: It is strongly recommended that you use the map scripts distributed with etpub since these updated scripts fix very important bugs in some of the original map scripts.
Setting g_mapScriptDirectory to "" disables any use of map .script files.
Default is ""
nofatigue, you would make a bind (shortcut) with
bind n nofatigue
no + or anything in front of it.
Yet that does not work, except sv_cheats is enabled, which is not on most servers.
But there exists 2 mods afaik, tjmod and some lua scripts for etpro, enabling nofatigue.
If you are directly hosting a server, you can just type /forcecvar sv_cheats 1 and it will enable cheats on your server.
I did a door script:
I wanted it to do this:
- Push button
- Door (well, gate) opens and closes again in about 2 - 3 seconds…
I got this:
trigger_1 //target_script_trigger's >>scriptname<<
{
spawn
{
wait 200
}
trigger main2 //target_script_trigger's >>target<<
{
trigger left_1 open
trigger right_1 open
}
}
left_1 //Script_mover >>left door<<
{
spawn
{
wait 200
}
trigger open
{
gotomarker left_1_path_2 15
wait 500
gotomarker left_1_path_1 15
}
}
right_1 //script_mover >>right door<<
{
spawn
{
wait 200
}
trigger open
{
gotomarker right_1_path_2 15
wait 500
gotomarker right_1_path_1 15
}
}
Everything seems to be right, but…
when I press the button the door opens…
and for the door to close again, I need to push it again…
but in script I see that it should close itself aswell…
(maybe not, but thats how i understand it)
I tryed everything I know to fix it, but instead of fixing,
its ruining script and making the gate not work…
What am I doing wrong?
Thanks in advise!
PS: The door is like a gate or something
It has two doors that go left and right.
(Like in battery, the doors in the machine room (the gunroom you need t blow up))
Question to wezelkrozum and also all other mappers 
Do you people keep all those commands in your mind
or you look them up somewhere? 
Hey guys…
I’m again try add healh and ammo packs in etpub …
Where I have to add this commends?
in fueldump.bsp in pak0?
tell me where?