Mapper Available?


(sparky) #1

I have 4 maps drawn up and pretty well outlined. I’ve tried working with GTKradiant but have had problems understanding the interface. I come from a Lightwave, Maya, and Poser interface which is a little different. Is there someone who’d like to stick with a project of a few months working on these maps with me from start to finish? I can get on TeamSpeak or Ventrilo and I have Photoshop so that I can bear some of the load of atleast skyboxing and texturing. To give you an idea, three maps have an open outdoor bright feel to them like SupplyDepot or Xposed. Very little happens indoors.
The last map is all indoors but not tight like Special Delivery, it is spacious like Assault. You would get full credit for mapping ofcourse but design would be mine.


(Shownie) #2

Wow, nice project you got there!

I am sure you will have plenty of mappers wanting to help out!

Good luck! :slight_smile:


(sparky) #3

No! Thank you!
For your very helpful response and support. This is a help thread isn’t it?
If you need to use sarcasm to prove your worth, I’d like to applaud you sir.


(KeMoN) #4

:smiley:
Well Shownie has a point. Maybe you should show some of your artwork/plans to the community in order to attract mappers. It is very hard to join a project without actually knowing what to deal with. And I don’t think that someone would steal the idea of your project…

It would really be more interesting with some screenshots/images/pictures/drawing or sketches.

Regards
KeMoN


(Shownie) #5

[QUOTE=sparky;395454]No! Thank you!
For your very helpful response and support. This is a help thread isn’t it?
If you need to use sarcasm to prove your worth, I’d like to applaud you sir.[/QUOTE]

Oh, my apologize for sounded sarcastic, I can ensure I was not. My first reaction was of course 4 new maps. It all sounded great when you said they was planed out and just wanted some mappers to build it up. It is not the first time people paring up for a project. My post was not meant to sound sarcastic or be disrespectful in any way at all!

Again my deepest apologize if made you feel bad or how to say. Anyway, I maybe should stop posting replies in random threads acting like a nice person to keep good atmosphere…

I really wish you good luck with the project, I hope to see those 4 maps. :slight_smile:


(sadsack) #6

Hi Sparky,
I know what you are going throght, I made most of my maps in Lightwave 9.6 and 3D world stuido. GTKradiant is a some what hard to get use to. If you can use lightwave, you can use GTKradiant. Once to you get into it it is not that bad.
sadsack


(sparky) #7

[QUOTE=Shownie;395464]Oh, my apologize for sounded sarcastic, I can ensure I was not. My first reaction was of course 4 new maps. It all sounded great when you said they was planed out and just wanted some mappers to build it up. It is not the first time people paring up for a project. My post was not meant to sound sarcastic or be disrespectful in any way at all!

Again my deepest apologize if made you feel bad or how to say. Anyway, I maybe should stop posting replies in random threads acting like a nice person to keep good atmosphere…

I really wish you good luck with the project, I hope to see those 4 maps. :)[/QUOTE]

My apologies to you, I misunderstood your intention. When you wrote “Wow” for what I thought was a simple post, I assumed incorrectly that you were being sarcastic. I can see now that you were being positive and friendly. Again, I was wrong in my response and I am sorry.

Kemon, you are correct but I was at work and didn’t have any of my info with me. I was just making a preliminary post to get the ball rolling. About 5 minutes later I got a response from someone interested. I checked his maps and he seems qualified for the level of mapping I need so hopefully we will be working together. If after I send him the info he isn’t interested I will be able to do as you said and post some of the information.

Thanks guys.


(Shownie) #8

Sparky, I am somewhat in your position. I wanted to get started with mapping, so I went on and tried it out. Couldn’t understand a thing, so what I am doing right now is to plan and draw the maps, then when I think I am somewhat done I will do exactly what you did, post here and ask if there are any mappers interested to build :slight_smile:

So once again, good luck! I will watch for news about this :slight_smile:


(.Chris.) #9

Stick with trying to learn GTK, I uninstalled the darn thing about 3 times before I decided to stick with it. :slight_smile:

I’m not sure where the best tutorials are these days, start with the generic my first room tutorials then build up to adding entities and then into map scripting and getting basic objectives working and just keep expanding on your skills. Obviously this depends on how much free time you have available, if I tried learning now I simply don’t think I could do it.


(NewName) #10

Help:
http://www.youtube.com/user/taymerh


(sparky) #11

There is a “My first Room Tutorial” that movitvated me to start again 2 weeks ago, and I tried hard to follow it but here’s the problem with all those videos on youtube. They all seem to assume that your interface, properties, settings, etc are all set up the same way. So there they are clicking away 90 miles per hour, and I’m pausing, zooming, comparing, and I always wind up with a difference with the tutorial. I think my biggest problem is the interface. I understand the logic behind it all, but getting my four screens up like lightwave or autocad seems impossible. I want my 3d upper left, zx-axis upper right, zy-axis lower left and xy-axis lower right. I don’t need the text box until I can figure out what that’s for. I need an adjustable grid to my metric system, I don’t want to mouse-scroll to grid levels that are not metric.

As you can see my major problem is the interface. I think you guys would make money if you made a website that offered tutorials from start to finish. From installation and settings, to rendering the final pk3. I have to give you guys the respect you deserve for ability to make maps, we only see the bare minimum of all the hard work that goes into making them, and many of them never even get played.

:smiley:


(.Chris.) #12

Radiant doesn’t use real world units, so you cant change that, only the size of the grid which will vary depending on the size of what you are making, smaller detail, smaller grid size. Luckily I used radiant first before used autocad but can imagine how abstract it must feel like.

Interface is personal, I personally only use 1 grid view which I change orientation when needed, camera/3D view and texture browser and text box right at bottom showing 3 lines. You can get the 4 panel view you describe, it’s somewhere in Preferences, shortcut ‘P’. At work so don’t have access to radiant to check.


(Mateos) #13

Maybe text tuts such as 2Bits ones would be more appropriate?


(sparky) #14

I’d take a look, do you have a link?


(Mateos) #15

Here you go:
http://www.pythononline.co.uk/et/tutorial.htm

First tut ensures you have Radiant well installed and configured the same way, plus your mapping folder ready :slight_smile:


(sparky) #16

[QUOTE=Mateos;395528]
http://www.pythononline.co.uk/et/tutorial.htm[/QUOTE]

You da man! I looked a little through this, it looks real good. I’ll try it when I get home from work.

Danke!


(Mateos) #17

It helps me quite a lot when I began, got an entire folder for mapping links, and ailmanki’s website also link some good ones:

Any numbers if you have issues while compiling or loading:
http://games.chruker.dk/enemy_territory/default.php

A great wiki with a lot of links:
http://bunkerwiki.aaxxss.com/index.php/Mapping

I think with these you’re fine to go :slight_smile:


(BlAcky) #18

avi! avi! avi! avi!

pm me here or #Library @ Quakenet (AoW|BlAcky)

greeetz,
BlAcky :wink:


(etSpeer.) #19

Best way to learn using the program and get actually good at it, is experience.
I map since many years and I only went through tutorials at the very beginning, what I do know came mostly all from experience.
All I can advise you, is to read some tutorials and ‘just’ make your things!

I spent many years of creating objects, houses and everything besides complete maps!
For my current, first(!), officially released(soon?) map all I’ve used is experience!
At the moment I’m also busy with another map and took a lot of examples from RTCW maps as inspiration!

One tip which I want you to know at the beginning: Save some time by making prefabs for doors, trees, trucks, tanks, windows, stairs and so on!
When you finished a house, create some grass outside, load up a door prefab, windows, some trees and maybe a fence you made?


(Shownie) #20

Sorry to bump here, but isn’t the question in this topic a call for a mapper? Not sites to “how to map”.

As I can see it, Sparky want a partner for this project, a mapper who only creates the map itself. I will ask someone I know, but I think he is very busy :confused:

Worth to ask anyway :wink: