Map Z_alloc error


(Tha_Slughy) #1

well, my map just doesn’t run ingame…
-the mod i map for uses lots of mem…i set my hunk_megs to 192
-some surfaceparm errors are from incorrect shaders in shaderlist…not used in the map
-I used fast compile. this is the batch :

"C:\Program Files\Quake III Arena\Q3map\Q3map2" -custinfoparms -v -meta -fs_basepath  "C:\Program Files\Quake III Arena"  "C:\Program Files\Quake III Arena\seals\maps\%1.map"

"C:\Program Files\Quake III Arena\Q3map\Q3map2" -vis -fast -v -fs_basepath  "C:\Program Files\Quake III Arena"  "C:\Program Files\Quake III Arena\seals\maps\%1.bsp"

"C:\Program Files\Quake III Arena\Q3map\Q3map2" -light -fast -patchshadows -v -fs_basepath  "C:\Program Files\Quake III Arena"  "C:\Program Files\Quake III Arena\seals\maps\%1.bsp"

-this is the consoledump: click here

-this are the last lines of compile (don’t know how to copy everything to txt file): click here

If anyone has a clue what is going on…I can send u the *.map if u need it…


(Tha_Slughy) #2

noone any idea ?


(Valhue2) #3

Approxamately how much of the map is Detail brushes? Have you caulked the unseen faces? Doing this will free up memory. Now i cant seem to look at your console dump nor any of the compile process… 404.

V^2


(Tha_Slughy) #4

if someone gives me a method to dump from cmd.exe on the fly to a textfile i’ll be pleased to post that too…

The map is with lotsof detail…perfect (somewhat) caulking
there were some strange texture errors too when i was able to run it…(somehow it just didn’t run anymore after compiling…)
I can send u the map if u want too


(Tha_Slughy) #5

I fixed the links…


(jetscreamer) #6

add -fs_game nsq3

or substitute whatever the name of the navy seals dir is for nsq3

edit
and use q3map2build


(Tha_Slughy) #7

didn’t work, want me to send the file to ya so you can take a look at it ?


(ogun) #8

To create a compilelog, add “> compilelog.txt” to the compileline. Feel free to replace compilelog.txt with whatever filename you want.


(Tha_Slughy) #9

like this ?

"C:\Program Files\Quake III Arena\Q3map\Q3map2" -custinfoparms -v -meta -fs_basepath  "C:\Program Files\Quake III Arena"  "C:\Program Files\Quake III Arena\seals\maps\%1.map" "> Compilelog.txt"

"C:\Program Files\Quake III Arena\Q3map\Q3map2" -vis -fast -v -fs_basepath  "C:\Program Files\Quake III Arena"  "C:\Program Files\Quake III Arena\seals\maps\%1.bsp" 

"C:\Program Files\Quake III Arena\Q3map\Q3map2" -light -fast -patchshadows -v -fs_basepath  "C:\Program Files\Quake III Arena"  "C:\Program Files\Quake III Arena\seals\maps\%1.bsp"

(ogun) #10

Something like that, haven’t used it not so I’m not sure.