From the moist, harsh and dangerous Swedish lowlands of Skane emerges three devoted mapmakers. You will know them as SoS, The Sons Of Stollig…
Mona Lisa was first meant to be a small and simple map, but you know, when the ambitions grow… They grow pretty much… 
We decided not to use any prefabs at all, so we are making as much as we can from scratch, both textures and models. Why are we doing all this then? Well, to learn about game design, and to get us a decent work sample so that we, hopefully, will get a job somewhere as digital artists.
So, this is what you’ll get, and remember, it’s still alpha!:
The Story:
Deep within the forests of Norway dwells the evil German warmonger Herr Stollig. The eccentric German general is known for his large art collections which he would guard at the cost of anything, even the whole Third Reich army. Unfortunately the Allies need his mansion to keep their soldiers warm when the winter cold strikes. Herr Stollig doesn’t care about the mansion but there is one, big, problem. The most precious piece of his collection still hangs on the wall behind the desk that is now owned by his arch enemy Sergeant Fuller. The Axis MUST retrieve Mona Lisa!
The objectives
The map is supposed to be played in both free (public) and stopwatch mode so there is one guarding team (allies) and one attacking (you know, the other ones). The objectives is under a heavy testing and developing phase, but this is how far we have gotten so far: The axis spawn in a large bunker that is under siege by the allies. They have to blow up a large steel door that blocks their path. The door leads into a large underground garage (allied forward spawn). If they manage to fight their way in and grab the spawn point the allies get pushed back and spawn in a big mansion.
The first objective is to blow up a generator that is wired directly to an electric fence that protects the main objective, Mona Lisa. Once they have the painting they have to escort it back to the bunker.
What can the allies do to stop them? This is only loose ideas, but we thought that it would be cool for the allies to have something to build…
So maybe a couple of walls, tank defenses, perhaps one more door, some MG:s and a tower. This is only ideas so we’ll put some of them there for you to test!
The Geometry
Images say more than words… So here’s a bunch of them (remember, it’s the alfa version. Not all textures are our own, but they will be!)!









As you can see it’s an alfa so there’s no proper lighting, texture correction or enviroment (building) tweaking.
Misc
A couple of custom objects. Some are still WIP:s.

WIP Tiger tank

Decoration for the mansion

Clean version of the truck (the colours are too saturated though)

Clean version of the truck (the colours are too saturated though)
SOS are:
Fre2d
Hains
Cronium

