Lets Create a Story that brings all the maps together!
Start off with Whitechaple and the RV push… This can be called the awaking… The Attacks are starting a war! The are making the first push for the enemy’s DATA aka plans, locations of food, water, gold, loot, leadership and power… Attacks must get these plans/info and return it to their leadership! Once they have the plans other maps can take shape. The attacks now have areas to attack with specific goals in mind.
After getting and reviewing the plans the first target will be the enemy’s food supply! TRAIN!!! Attackers will disable the train tracks and Engine in the first two stages! The last stage the ememy will secure the air and hook up or build something onto the enemy food supply create so a chopper can can airlift it out… I darning plan to go into the enemy base and steal…
(Almost like the current map but with a story and progression…) I would personally like the see 3 objectives at the first stage… Something to disable the tracks, 2 - to blow the gate and 3 - to blow the other gate…) (Second objective I would like to see a train engine rather then an empty box car! The engine is the power and without it it would be a huge blow to the enemy!!!) (Last Obj steal the food!)
After the attacks have gained the defenders food supply they can go after water… CW! The defenders have tons of water and are storying it underground! Attacks are again going to make a daring attack underground to free up the water supply do it can flow into their area OR the attacks want to sabotage the stored water supply OR some how just take over the area and use that area for their water supply…
Dome can be “defensive” attack maybe before Train to allow air support to come in?
Terminal - Change slightly to have or fit into a story rather then “Blow up WALL and Blow up Train” What significance does the two trains have? Are they Leadship transportation? Get away trains?
Bridge - Is another EV attack for POWER! Frontal attack that goes after the defenders power supply! Take and drop off at a chooper so it can air lift it away! Like alt bridge!
Map Rotation:
WC
DOME
Train
Bridge
CW
Terminal
Add another map to target Leadership or kidnap…
Add another map to bust into the enemy stronghold of Buckingham Palace and steal the enemys loot!
Add another map to cut enemy’s communication!
This is WAR! Take out command and control! Defensive capabilities and infrastructure like bridges! You have a map named bridge and it really has nothing to do with bridges… Maybe another map called bridge 2 you have a certain amount of time to get to and blow up a bridge so the enemy EV can not pass over it!
You see where I am going here! I need to get back to work but if each map has a story then everything falls into place!
