Rommel_GA - Desert map (dyno-cap-dyno)
Reactor_final - Temperate/Indoor map (cap-escort-satchel)
Vengeance_TE_final Temperate/Indoor map (dyno-cap-dyno)
Tactical_final - Indoor. Lots of script_movers
Dubrovnik_ETC - Urban map (cap-cap)
Byzantine Urban map, dual obj (cap-cap)
Vengeance_final Temperate/indoor, random objective placement, (2 x cap, 2 x dyno)
V2_factory By Mean Mr. Mustard
Coming soon, whenever the maps are ‘done’:
mo_decerto
rochelle
open source rocks 
