map release


(pazur) #1

hi I’m releasing my map :banana:

here is the final:

fileplanet mirror: http://www.fileplanet.com/dl.aspx?/planetwolfenstein/tramdesign/mp_natterbase.zip

fieslings mirror: http://doom3.ingame.de/fiesling/mp_natterbase.zip

screenshots are on my website:
http://www.geocities.com/pazurmapping/shots

the site has limited transfer so it could be that it exceeds… alternative url to screens is:
http://home.arcor.de/piwowarczyk/shots4release/

the map is done with q3map2 featuring effects like:

-fur grass
-fog clipping (farplanedist)
-a lot of new custom models(with use of .ase)
-complex shaders(animap water shader and other effects like environment metal shaders)
etc.


(kat) #2

how big is the file??


(pazur) #3

17,5MB


(=AiS=MrLee) #4

Dude … Nice work … I’m going to try it out on the LAN party I have tomorrow :banana:


(hummer) #5

Looks good man… keep up the good work!


(superarmydude) #6

is this 4 ET? :beer:


(Garfo) #7

m8

that looks great r u gonna make one 4 et? :???:


(SuperC) #8

ya adapt it for et dude that would be awsome


(pazur) #9

problem are textures. i used like 70%(guess) rtcw textures. natterbase for et would look different. i didnt start to convert it but i plan to do :slight_smile: