Its been a long time between release’s for this map but finally I’ve found some time to get working on it. There are a few changes but nothing too overwelming in the graphics deparment. Have a good play and by all means tell whats wrong, gameplay issues, anything. Download from here http://www.pcgamemods.com/9729/ . Oh btw this will be the last beta before a final release so go test crazy 
==Problems Fixed==
- Clip added at top of east station bridge
- Dynamite problems during transfer to chamber eliminated
- Terrain changed from vertex to lightmapped
==new things included==
- All train models now have spraying head lights on them
- Allies spawn changed to 20sec, Axis spawn to 25sec
- Looping trains made quicker for allies spawning (1 loop = 40sec approx)
- We chamber explodes, damage is now pushed out
- More models around the city
- All constructibles now have flags with them
- Ambient sound added around whole map
- Generator has sound as well as door close on chamber
- Voice command system implemented
- Individualised stations more, new architecture, textures
- Spawns increased from 16 to 32 players
- Some other stuff I can’t remember
==issues still==
- train script movers aren’t fluent, this is really hard to fix due to the length of the trains
- still having problems with disappearing attached models. Due to the portals and my subway layout, not sure this will ever be fixed
Here’s the link to the first release with all the map info http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=9053&highlight=
==Screenshots==










