[QUOTE=KeMoN;540735]Wow, thank you very much! This comes completely unexpected as beta 1 was labeled unplayable due to its performance by players.
Don’t you have issues with that on your server?[/QUOTE]
Initially there were a couple of problems but after my experience of Raid B4 map I knew that some of that may be a sound megs issue so as a clan we used teamviewer to amend issues we didnt have hunkmegs as all our guys have raised theirs. so now its absolutely fine.
[QUOTE=KeMoN;540735]The problem is, that if/when beta 2 will be released it will be a lot different because the terrain has been restructured to have seperate areas. This has been done to tackle the FPS issue. That version will be more or less completely different anyway.
The things you mentioned are without exception all possible with ETPro mapscripting. Might I ask which mod you are running on your server?
If it supports mapscripting then your requests can bei implemented without having a different map version and your players don’t even have to redownload the map.[/QUOTE]
Actually our FPS is was fine a couple of stat junkies thought it was a little low but foor our guys it was no major issue it was just wonderful walking round the RTCW world again! By the way we run ETPUB last version!
[QUOTE=KeMoN;540735]Thank you for your interest and feedback.
If / when I get beta 2 done (absolutely nowhere in the near future) I will make sure to contact you pre-release for an early feedback round. Are you interested in that?
Cheers[/QUOTE]
Absolutely we have been testing three maps for sage Kerkyra, Western and River Port all of which will be going into our rotation! so we would be more than happy to do any testing required if that helps in any way
kindest regards {WeB}DoG