I’ve got a NEW really BIG problem with my map…
I started my map and found out that it was in the wrong scale. I therefore selected everything and changed the scale according to my calculation (scale changed with 0.7 0.7 0.7). This changed the scale on everything apart from all the trees, lights, prefabs, models…which all seem to be way to big…(so this is one problem I know have to found a solution to) The other problem, a much bigger problem, is that when I start GtkRadiant and load up my map some brushes are really really huge!!! One piece that make up my roof can have two, three times the lenght of my entire map!! There doesn’t seem to be a pattern among the upsized brushes… I tried to delete them and then tried to compile my map. Whne doing this I get a whole list of brushes said to be copies of other brushes (or what GtkRadiant call it). The list gets way longer than my screen (woulden’t doubt that almost every brush gets listed…)
ALL HINTS AND TIPS ARE MOST WELCOME…!
THX!!
EDIT: Removed profanity from thread title. Sock