Map problem


(red_mamba) #1

This is what I get when I run my pk3 file in ET. If I delete pk3 file and use devmap it’s OK. So what did I forgot to put in my pk3 file? Some shaders or what?


(chavo_one) #2

Did you include the right set of lightmaps in the pk3 file?


(red_mamba) #3

that was the problem yes :banana:


(hummer) #4

Cool way to get some abstract art… build an abstract map… then use another levels light maps… might be some cool stuff for quake 3 anyway :slight_smile: