MAP: Missile_x_beta


(EB) #1

I released a beta 2 and the new thread is here

http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&p=103564#103564


(thegnat) #2

Major bugs:

Compiled without light stage and pattering textures (too small-scaled).

Would be nice, if you would do a light compile - looks way better and gives the map some atmosphere.


(EB) #3

I am still testing the lighting I want in it…that will be for the final…but thanks for the notify. It is my first map

OH-you are right about the textures…I just learned how to stretch them. hahahaha

are those bugs ?..or chose not toos…or forgotzaboutz ?..hmmmmmm.


(Xam) #4

Mirror: Missile X (beta) @ ETGamers.com

Nice LOL

Dyno Tombstone

Poor FPS Directly behind the Tombstone - all around it

Poor FPS at the Getaway Truck - all around it


(EB) #5

Yeah, I need to work on the fps with hints and such, I have to learn more about the hint brushes and portals.

wow the truck killed your fps…definitely needs me to work on it.

EDIT >>>>>>>>> I FOUND SOME BIG BUGS FROM THE .BSP PROCESS…I WILL PUT OUT A BETTER VERSION THIS WEEK.<<<<<<<(dec 6)