I released a beta 2 and the new thread is here
http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&p=103564#103564
I released a beta 2 and the new thread is here
http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&p=103564#103564
Major bugs:
Compiled without light stage and pattering textures (too small-scaled).
Would be nice, if you would do a light compile - looks way better and gives the map some atmosphere.
I am still testing the lighting I want in it…that will be for the final…but thanks for the notify. It is my first map
OH-you are right about the textures…I just learned how to stretch them. hahahaha
are those bugs ?..or chose not toos…or forgotzaboutz ?..hmmmmmm.
Mirror: Missile X (beta) @ ETGamers.com
Nice LOL
Dyno Tombstone
Poor FPS Directly behind the Tombstone - all around it
Poor FPS at the Getaway Truck - all around it
Yeah, I need to work on the fps with hints and such, I have to learn more about the hint brushes and portals.
wow the truck killed your fps…definitely needs me to work on it.
EDIT >>>>>>>>> I FOUND SOME BIG BUGS FROM THE .BSP PROCESS…I WILL PUT OUT A BETTER VERSION THIS WEEK.<<<<<<<(dec 6)