Good day. 
Within the past week I’ve been doing some serious mapping, almost so much that I’ve neglected playing ET at all… well, here’s the result of what I’ve been doing so far. This is my first terrain in Easygen so you’ll have to bear with me there.
In spectator mode a lot of caulk is visible but I assure you down on the ground running around you’re not gonna see any of that. I’ve also labeled major objectives and paths.
I’ve codenamed the map C2 or Castle2, but I’m definitely gonna think of a better name. Castle is just so cliche.
I apologize for the sloppy redness in the second pic, for some reason my normal red letters weren’t showing up… but only in the second pic for some reason…
Hopefully this map’s beta version will be available by next week.


A - Allied Spawn
B - Axis Spawn
C - Axis Front Gate
D - Axis Command Post
E - Tunnels
F - Axis Basement
G - Radio Tower (it’s hard to see but you’re not missing much, it’s still in its preliminary stages)
H - Emplaced MG42s
—Allies Objectives—
Main objective: Dynamite the Front Gate
Main objective: Steal the War Documents located in the Axis Basement
Main objective: Secure the War Documents in the Radio Tower
Secondary objective: Keep the Axis from constructing a Command Post
—Axis Objectives—
Main objective: Keep the Allies from breaching the Front Gate
Main objective: Prevent the Allies from stealing the War Documents
Secondary objective: Construct the Command Post
Things I hope to add in final version:
-Button-controlled lift in the Axis Basement
-War Documents
Things I need to finalize:
-Radio tower
-More detail in buildings
-Fix the coronas so that they’re on the light instead of slightly under
-Add more trees and foliage in the Axis base







