I don’t have now the time and skills to create a map like this, i’ll leave the idea here…
Maybe if no body takes the project, i will (but first, i’ll learn some mapping skills).
[EDITED 2004-10-24 22:05]Since my brother is interestead in dev. the map, I’ll be developing the map too… but not a full time, feel free to dev. this map idea too.[/EDITED]
The idea is to create a village (or other scenario) and a Train Station, the history would be something like this:
The Axis were transporting a new decryption machine by train when the engine was sabotaged by a spy (I don’t know any english word like “the engine was ruined” so i writed sabotaged… :X ), new parts have arrived in a truck but a allies team has captured the truck.
[EDITED 2004-10-24 22:05]Removed a objective idea (it sucks)[/EDITED]
Objectives (+/-):
- Allies:
- Stop the Axis from repairing the train;
(Until reiforcements arrive)
- Axis:
- Get the new parts of the engine;
- Fix the train;
- Escort the train to “outside” the train station;
[EDITED 2004-10-25 23:47]New objective[/EDITED]
Objectives:
- Allies:
- Stop the Axis from repairing the train;
- Steal the decryption machine parts;
- Axis
- Stop the allies from stealing the decryption machine parts;
- Get the new parts of the engine;
- Fix the train;
- Escort the train to “outside” the train station;
[EDITED 2004-10-24 22:05]New idea… after the engine is fixed, the parts are “removed” from the truck, and if the allies destroy the engine before the Axis start the train… the Axis will have to go get new parts![/EDITED]
[EDITED 2004-10-24 22:08]New idea… the Allies can take the truck back to the “depot”, like in the railgun map (only that is not a train, but a truck)[/EDITED]
Cheers,