Map Idea: Thames


(eggplantSafe) #1

Map Idea drawing: http://imgur.com/ngwYbPC

ASP = Attacker Spawn Point
DSP = Defender Spawn Point
MG = Machinegun post

Green: Primary objectives
SO green: Secondary objectives

It’s another EV mission!

Attackers have to repair the EV, then move it to 2, fix the main bridge (they can repair it beforehand), and move the EV forward to number 3. Once they get to 3, they have to steal objectives from buildings marked as 4 and 5. Defending team can blow up the main bridge, as long as the EV is not on it.

Secondary objectives:

SO2: Attackers can build a big wall on the edge of the river to protect themselves and EV from fire from across the river.

SO1 and 2: Defenders can build two bridges so they can get across the river.

What do YOU think?


(LifeupOmega) #2

Sounds pretty fun, I’ve always wanted a Thames map, maybe incorporating Tower Bridge into it too.


(eggplantSafe) #3

Yeah, true. Perhaps blowing up the Tower Bridge would be a good objective too at some point as a primary objective.


(JJMAJR) #4

Another “Escort EV to building and deliver carryables to obj” map? Don’t we have enough of those already? I liked the idea of Dockyard giving a C4 objective after the EV. In comparison to earlier iterations of these objectives it was much fresher.

This map idea is basically a copy of Bridge. A literal, shameless copy of Bridge. You have the EV, the obstruction, and the stealing at the end. At least with Chapel they change up what the primary obstacle for the EV is.

I would like to see objectives like capturing points, destroying the defender’s vehicles, or secondary deliverable objectives.


(eggplantSafe) #5

That could be done as well, but the problem I see with most deliver objectives that they’re usually more or less in the same place.