Map idea: Park


(eggplantSafe) #1

Picture: http://imgur.com/MHtKTv0

So, attackers a attack the park and have to capture it.

Later, they must build the northern bridge and preferably build another one if they want so they can get behind the enemy and flank them.

The last thing to do is blow up the enemy HQ. Defenders can build two force fields, which can be destroyed by conventional means (explosives and ammo) eventually. Attackers can build a bridge to HQ from the neighboring building.


(Brycko) #2

From first glance, doesn’t actually look half bad. You’ll half to refer to someone else for a detailed critique…


(JJMAJR) #3

Turtle would be an absolute necessity on this map due to the second objective apparently lacking cover from snipers and whatnot.

Also, you need a more detailed map.


(eggplantSafe) #4

Yeah, I didn’t really detail this map, especially on the 2nd objective.

I guess there should be a way to hide from snipers, especially from across the river. Of course, the bridge could be moved to a more central area, and the other bridge be put to the other area. Possibly be able to be built by defending team.

Roofs, Turtle, trees, big boats, the guy who throws smoke, etc, could possible help with snipers to a degree, although snipers should still be able to shoot across the river, if not necessarily directly to the objective area.

But, Park area would probably be harder against snipers, although at very least, the area would have benches and more trees as well.