[map idea]Chain of Objectives


(nUllSkillZ) #1

Hi,

just have had the following idea of a chain of objectives:

[ul]
[li]steal some construction crates to build or repair a radio
[/li][li]after securing the crates build or repair the radio
[/li][li]steal some docus and transmit them (to steal them should be possible without having build the radio)
[/li][/ul]


(Ifurita) #2

That’s pretty easy to do. The build just setstates your cap point default entities default. We used a similar chain for Dubrovnik, Rommel, and Vengeance except they were cap-dyno, cap-dyno, and cap-cap