map format...


(ram6o13) #1

i wanted to have hammer prefab for my map, it was qIII prefab and the filetype was .pfb
i just changed the filename to .map (it worked with one sof prefab last year) but then i qot such an interesting box

so what should i do? its kind of crappy to start setting the textures again…


(Tyrlop) #2

uh i think you will have to do that. shouldnt be a problem with textures if you know them?


(Pande) #3

yeah, its probably just going to shift textures because of different texture projection techniques or something, and you might lose some scaling.


(kamikazee) #4

Ah, where did you find this prefab?