[QUOTE=Kurushi;369070]Lack of forward spawns is not the be all and end all. They really are not needed in current Brink maps, although I would welcome them in future maps.
Making Brink sound simplified compared to ETQW due to lack of forward spawns is daft. Forward spawns do not make the game any more advanced. Current brink maps are set up fine without them, because it’s compensated for in the mapping. Does that make it a simpler game? Not really… you still have to complete objectives to earn that new position[/QUOTE]
This is what I’ve been trying to say as well. Yay! As the Attacking Team advances their front towards the Defending team, the defending team remains entrenched, receiving the faster reinforcements. This is the mechanic that is the core of the game. And Attacking Team must break through this trench. Like storming the beach at Normandy or something war-like that. 


