Map crashes server


(Locke) #1

So when I test this map with devmap or ‘host game,’ it works perfectly fine. But when I sent a server owner a pk3 of my map, and they attempt to load it on the server, the server freezes up when they use the command to change to that map. There is no error client side, but the server owner informed me that he received a error somewhere along the lines of the “pak2.pk3” not loading correctly. The server that is attempting to load the map is a large server with many people and many maps, and this is the only map with that problem, so I have the feeling that there is something wrong with the .pk3.
Also, when I try to “host game” the map under jaymod, the mod used on the server, I get this error:

“ERROR: G_RegisterPlayerClasses: failed to load character file ‘characters/temperate/axis/soldier.char’ for the axis soldier”

Could this possibly be related to the error the server is recieving? I know there is nothing wrong with my installation of ET since I am able to play servers on that installation. Also, the version of jaymod being used is jaymod 20080125-2.1.8

Any help would be much appreciated.


(Wezelkrozum) #2

Can you show us something like, the names of what’s in the pk3?

[QUOTE=Locke;236712]Also, when I try to “host game” the map under jaymod, the mod used on the server, I get this error:

“ERROR: G_RegisterPlayerClasses: failed to load character file ‘characters/temperate/axis/soldier.char’ for the axis soldier”

Could this possibly be related to the error the server is recieving? I know there is nothing wrong with my installation of ET since I am able to play servers on that installation.[/QUOTE]

That error usually pops-up if you have a broken installation of ET. So, I don’t think it has anything to do with your map or a mod. (Seethis topicfor more information about the error)


(Locke) #3

I uploading the pk3 itself to filefactory, here’s the link:

http://www.filefactory.com/file/b2ggb2e/n/airstrip_a.1.8.pk3

And I’ve tried with multiple installs of ET, and I always get an error when attempting to load it in jaymod. Also, my friend gets an error with jaymod when he tries to play it as well, except he gets a different error, something about a missing m97 skin. Either way, it seems to me that jaymod is not being compatible with my map in particular for some reason. Also, like I said, the server loads many different maps with dozens of people that play on them each day, so I don’t think their installation is faulty.


(Wezelkrozum) #4

It’s just a guess, but maybe your pk3 has a file which has exactly the same name as a file in one of the pk3’s of JayMod. That could corrupt the JayMod skin’s? I have no JayMod installed jet, but when I do I’ll tell you if it works or what error I get.


(shagileo) #5

I used to have the ‘failed to load character file’ or something familiar when testing a South-East Asian themed mod ( … ) , because there are several files which are serverside and not for client (like e.g.: the skins, the weapons … )

So perhaps there are some files in that JayMod folder of yours not meant for client side use (could be that the JayMod you’re trying to run has been adapted by the server owners to fit their clan’s version of JayMod)
-> so it could be you’re trying to run an adapted JayMod version

Try on a clean ET, install a clean version of JayMod (not downloaded from your friend’s server) and see what happens


(pred4to5) #6

“ERROR: G_RegisterPlayerClasses: failed to load character file ‘characters/temperate/axis/soldier.char’ for the axis soldier”

This error usually appear when you are trying to launch a localhost without the .dll-s of the mod (in your case, jaymod)


(stealth6) #7

Just tried your map, in etmain I first got a kick for too low hunkmegs, so I upped to 128. Then it worked fine no problems.

Then I started jaymod 1.2.7 on local host dedicated server, connected and changed to this map, still no problems…

The error you are describing is caused by too many files in the mod folder or a corrupted install.
Only thing I noticed that ‘might’ be causing it is the name of your pk3 file airstrip_a.1.8, maybe the dots are causing it? try changing it to airstrip_a_1_8 or something?
If it’s still causing problems then I’d blame the server tbh :smiley:

Also you should check out this thread for your terrain:
http://www.splashdamage.com/forums/showthread.php?t=20519&highlight=fueldump

atm the texture on your terrain is waaaay too tiled if you know what I mean.


(B0RG) #8

True. Server side libreries mainly. So qagame_mp_x86. I have not Jaymod 2.1.8 in my own but if I remember right, Jaymod’s server and client files were distributed separatelly. So maybe you have only the client side pk3.

EDIT:
When running your map I take a warning message on console. No image for shader textures/common/hullcaulk


(Locke) #9

Okay, so you guys were right about the my client’s jaymod not having all the files. So we I can ignore the error I receive when I attempt to host the map myself under that mod. But the main problem is that when it gets uploaded to a server, the server puts out an error message that the pak2.pk3 has an error. This is the only map in the rotation that receives this error, but I am partly convinced that this error is somehow server-side. Any ideas?


(stealth6) #10

Pretty sure your map has nothing to do with that error. Just take a look at pak2.pk3 there don’t seem to be any conflicts so…

Can’t you try a different jaymod server? I just think the server you are trying it on isn’t set up properly.