Map coords


(SuperC) #1

Everybody keeps telling me that i forget to enter the map coordsmins and maxs, but when i ask them how to do it Nobody seems to know how to do it, can someone plz explain it to me??? :???: :???: :???:
thanks


(Osirin Ra) #2

Search is your friend

dont ignore him he gets lonely :frowning:


(turk2000) #3

it could be done so:

  • in XY visual, to draw a square that will cover all
    the play map;

  • with the mouse pointer you move with accuracy to the left top corner, getting note of the coordinates that are signed in the bottom window of gtkradiant (first field): these are the x and y mapcoordsmins

  • to sum “x mapcoordsmins” to the x value that is specified in the second filed in the bottom window
    of gtkradiant, respecting the signes

  • to subtract:

    “y mapcoordmins” - “y value of the second field”

but i’m not very sure of that, sorry for this poor
english

:angry:


(ziege) #4

Note the coordinates for top-left (from top view), add 64 to both x and y. Then in a perfect square note the coords for bottom-right, adding 64 again. Take away the comma, and that’s the figures you need to enter.


(Thej) #5

Just select a brush in the map and hit n

then u ahve to type in the following:

Key=mapcoordsmins
value=represent the top left corner (x y map editor values plus 64).for instance value= -3000 3000

Key=mapcoordsmaxs
value=represent the bottom right corner (x y map editor values plus 64). for instance value= 3000 -3000