map concept: sw_operation_city (not final name)


(Wolfwerine) #1

plz gimme ur comments… this is going to be a competitive map for 3on3 or 6on6 and this is second part of the map only (first part comming soon) :slight_smile: everything is changeable :stuck_out_tongue: so plz tell me what i should change

the first house from maingate is changed to a ruin :wink:

other topic about this 1 http://www.student.uit.no/~paalde/games/aw/forums.php?m=posts&q=2707&n=last#bottom


(RToiletman) #2

I got thousands ideas for maps so I think it’s rather useless to post them. That’s just my opinion. I think you should try to build your ideas in a map and post about the map you’re working on…at least that’s mapping. And that can be learned :drink:


(psyco_mario) #3

seems a good layout… now try making it! :slight_smile:


(pakalatak) #4

your links leads to your comment on this forum … (" bah sucky forum ") <-- :bash:

I think that Ammo should not be placed there since it will give too much an adventage to the Axis team whatever the spawn they use. It’s hard to say more out of a sketch,GL :drink:


(Wolfwerine) #5

ive teamed up with a guy wich is much more experienced in mapping than me and we have started mapping already

forward ammo might need an allied cp to work

and about other topic: i didnt get any response for a while thats why :stuck_out_tongue: