making player-stopper?


(kgbdino) #1

how do i make a stopper that can be shoot through but not walked through? (all weapons can be shot through [grenades, panzer, mortar, bullets, airstrike, support fire, ect…] but the players will stop)
please ansver easy or link to a tutorial that is easy to understand PLEASE :banghead:


(Ifurita) #2

clip?


(kgbdino) #3

something that stops a player from getting through but everything else like bullet etc get through. (take goldrush goldrush have it for preventing players to gett to high


(EB) #4

clip includes shader syntax;

surfaceparm playerclip

http://shaderlab.com/q3map2/shader_manual/contents.html

P.S. learning about shaders will make life easier and Lev.Design more interesting


(Ifurita) #5

something that stops a player from getting through but everything else like bullet etc get through. (take goldrush goldrush have it for preventing players to gett to high

When I typed ‘clip?’, the ‘… have you tried using it?’ was implied. I know WHAT a clip is. :wink:


(EB) #6

Iffy, I was saying that for kgbdino’s sake…NOT yours.

I know that you know. hehe. I figured he/she may want to learn more about it silly.


(Ifurita) #7

Yes, I know EB, my comment was for kgbdino’s sake too. Sorry for the confusion :smiley:

I need to start quoting more


(kgbdino) #8

Quote:
something that stops a player from getting through but everything else like bullet etc get through. (take goldrush goldrush have it for preventing players to gett to high

When I typed ‘clip?’, the ‘… have you tried using it?’ was implied. I know WHAT a clip is.

what i ment what is clip? how do i use it?


(Ifurita) #9

make a fricken brush textured with common/clip to stop players, common/clipweap to stop certain weapons … experiment a little and try things out for yourself.