Making map: error after compiling "hunk_alloc failed on [number]"


(dwe_flame) #41

[QUOTE=ailmanki;191270]wild guess :smiley:
another Idea, maybe load the portal file, and check if the black tree is somehow cut by a portal?[/QUOTE]

wouldn’t it be happening to all the same trees in that case ?

but in my last post i describe having found a fix, for now…