make the tank into a different mover w/o making a model


(buttrot) #1

I had a small epiphany today I thought I would share.I wanted to make the tank something else (anyone else sick of escorting a tank?) after viewing some post I discovered the tank model has tags on it u need to attach entities to.So I though I would have to learn a modeling program ,which I do want to do but not today,and use the tag exporter.but I figured an easier way (for me at least) I just used the tank treads to have the tags that are attached and gave them a modelscale value of .0001 so you cant even see them.Then I made a model out of brushes and scripted in attachtotag and now I have a moving whateveriwanttomakeinradiant.

yourfreakymover
{
spawn
{
wait 400

	attachtotag <targetname>  tag_tank

}

}

<let me know if this makes any sense I may have worded it poorly>
buttrot
:moo:


(Java.Lang) #2

Whatever works for ya man, but there’s nothing like doing things the right way.

As for movers, Pitch Black will have 2 unique escorts, and I haven’t played a whole lot of customs only a couple so far, but just out of the 2 I have played, one has a boat as an escort (venice), so I do know people are getting really creative with the things they are escorting.

Thinking outside the box though, I gotta give you that.


(=DaRk=CrAzY-NuTTeR) #3

yeah, but for tanks dose this make the tag appear at the origon of the tank?