Does anyone with ET coding experience know how to reference a new weapon to an existing client-side .weap file without having to edit any cgame files? The reason I am asking is because I made a personal mod, it modified the characteristics of the mp40/thompson, but I do not want edit any cgame files, because that will force me to add a new client pack for players to download. I am trying to keep it server-side only. The weapon has its own slot and everything in code, but I just want to recycle existing weapon graphics to avoid having to compile cgame binaries and force players to download more. Hope that make sense.
Any ideas?