i started to think of how we can remake the object mechanics - so they can again become interesting.
2 things that bug me most:
engies are no longer precious for their team, and we have chars that make objects for a very long time.( ill call them medics.)
this is very boring thing to do. you dont shoot, you dont run, just stop for a minute doing nothing but watching stupid bomb/ev/computer being i-phoned or pilered.
i suggest that medics will have a repair robot/drone/hack devise that will ALMOST NEVER repair/hack by itself but will surely help engie/covert to do it.
while this device is on medics will be able to shoot, but they cannot run away far from it.
So, medics cannot hack by themselves, only by a very slow chack/repair device.
So the team still needs a Engie/Covert
I also thought about intermediate variant. where char can choose whether to set up this device or to hack faster by himself. <<-- still not sure about this. because he could have use both simultaniously.