[QUOTE=Mustang;527051]Are you talking about the timer you see in the lobby?
If so you are not spawned yet as it’s still syncing your skins and stuff during this time, you spawn when the lobby countdown reaches zero and the next spawn wave reaches zero.[/QUOTE]
Incorrect. You are spawned already on the server usually long before the counter hits 0 after hitting deploy (remember, this is only during already in session games). You can see this easily when your team is being spawn camped and you already have a 0-1 or 0-2 score before you can take control and you can also see it if you choose to “leave server” after hitting deploy as it will show you spawned for about a second before disconnecting you (probably a minor bug).
[QUOTE=Smooth;527053]The ‘deploy’ time exists because everyone else in the game requires that time to download (and then load the correct assets) for your Merc and Loadout choices. Without this time, there are lots of cases of ‘blue man’, ‘wrong weapons’ or ‘invisible merc’ bugs when playing.
We do agree that your Merc should not be spawned in at this time, firstly because you’re not actually there and secondly because you don’t have a choice of which Merc to spawn in as. We plan to fix this at some point so players get a choice and don’t spawn in until after everything has loaded.[/QUOTE]
Yeah, I understand that other clients need time to load the assets. But this appears to happen much quicker than the 15 seconds you guys have assigned which is what I was requesting being lowered. But if you’re working on it and adding in the ability to pick who you spawn with then it’s all good.