Love this casual queue!


(Sorotia) #1

Not…

Just played a premade…3 Aura…a Sparks…a Bushwacker…and a Rhino premade…

Plus it’s fun being forced to do it…I’ve gotten like 1 stopwatch mission since then…it’s objective over and over and over

Funny thing is they had the audacity to say GG after it was over.


(Melinder) #2

@Sorotia said:
3 Aura…a Sparks…

Four 80hp mercs? That’s a pretty simple setup to counter, through the use of explosives.


(kittz0r) #3

forced? you can ignore Missions and Play SW all day long…


(Sorotia) #4

@Melinder said:

@Sorotia said:
3 Aura…a Sparks…

Four 80hp mercs? That’s a pretty simple setup to counter , through the use of explosives.

Yeah…really easy when you have 5 team mates running around like chicken with their heads are cut off…mass spamming shotguns so you can’t get close…turtling around the EV on Bridge…3 health stations spread about.

Yeah…easy.


(Sorotia) #5

@kittz0r said:
forced? you can ignore Missions and Play SW all day long…

Yeah…I just love passing on missions when making credits is so slow! Also kinda suspicious that I keep getting Obj so much when their new system came out! :stuck_out_tongue:


(kopyright) #6

@Sorotia said:
Also kinda suspicious that I keep getting Obj so much when their new system came out! :stuck_out_tongue:

Quite a funny coincidence, isn’t it? Not a single SW mission here since CMM got released, too.


(SnakekillerX) #7

My matches have been fairly even actually, only had one stomp, maybe two… but it was due to a team wipe at a really good time for our team so we got the objective easy.

I did have a lot of clueless team mates on most of my matches but felt like that improved a lot as soon as I started playing with friends… :tongue:
The matches were still pretty even after that, won some and lost some.

Overall I think its an improvement, but damn I hope they work out all the bugs on the match making menu… too many to list.


(HardCoreGamer44) #8

yea same here i like the new system i mean it’s got its bug but what don’t


(Chilled Sanity) #9

Well balance and DB doesn’t go well together.


(bgyoshi) #10

@Sorotia said:

Just played a premade…3 Aura…a Sparks…a Bushwacker…and a Rhino premade…

I think they just made a new merc specifically designed to bust this kind of meta

I don’t remember what they’re called though… hmmm…

I think they got a rocket that moves fast to blow up low-hp mercs so that you can crush Aura/Sparks packs

Maybe I’m crazy though


(Sithas) #11

@bgyoshi said:

@Sorotia said:

Just played a premade…3 Aura…a Sparks…a Bushwacker…and a Rhino premade…

I think they just made a new merc specifically designed to bust this kind of meta

I don’t remember what they’re called though… hmmm…

I think they got a rocket that moves fast to blow up low-hp mercs so that you can crush Aura/Sparks packs

Maybe I’m crazy though

Rocket that blows up low-hp mercs? ha dont make me laugh, i played with rhino for a few matches with unshakeble(15% explosive reduction) i still got insta gibbed.
That isnt busting a meta, that is horrible broken,


(Sorotia) #12

@SnakekillerX said:
My matches have been fairly even actually, only had one stomp, maybe two… but it was due to a team wipe at a really good time for our team so we got the objective easy.

I did have a lot of clueless team mates on most of my matches but felt like that improved a lot as soon as I started playing with friends… :tongue:
The matches were still pretty even after that, won some and lost some.

Overall I think its an improvement, but damn I hope they work out all the bugs on the match making menu… too many to list.

I’ve had mostly the opposite…not saying every game was…but I played about 7 or 8 queue matches last night…all but 1 were a complete stomps.


(TitaniumRapture) #13

@kopyright said:

@Sorotia said:
Also kinda suspicious that I keep getting Obj so much when their new system came out! :stuck_out_tongue:

Quite a funny coincidence, isn’t it? Not a single SW mission here since CMM got released, too.

I had few SW missions today.


(Sorotia) #14

@bgyoshi said:

@Sorotia said:

Just played a premade…3 Aura…a Sparks…a Bushwacker…and a Rhino premade…

I think they just made a new merc specifically designed to bust this kind of meta

I don’t remember what they’re called though… hmmm…

I think they got a rocket that moves fast to blow up low-hp mercs so that you can crush Aura/Sparks packs

Maybe I’m crazy though

Yeah…and how do you suggest I do that with my entire team deciding to go every which direction on bridge? When I do kill the Rhino I got 3 shotgun bitches swarming me and when I kill one health station there are 2 backups…because this premade wasn’t a bunch of newbs just throwing down their heath stations right next to each other.

I destroy one or two and maybe the turret but I couldn’t get all 3 before I’m ripped apart by being pelted by dozens of pellets from all different angles by 3 shotgun aura…by the time my team moves in the turret and the health stations are back up if not the Rhino back to camping.

As much as people love to pretend…the rocket launcher isn’t a spam weapon…no one on my team but me even had Jav if I recall.

But yes…pretend like the rocket launcher has a 10 second coodown, does a 1000 damage, has a explosive radius of 15 feet, and the blast can destroy stuff through walls.

Even the health station has a shorter cooldown than the rocket…


(bgyoshi) #15

@Sorotia said:

Yeah…and how do you suggest I do that with my entire team deciding to go every which direction on bridge? When I do kill the Rhino I got 3 shotgun @$!# swarming me and when I kill one health station there are 2 backups…because this premade wasn’t a bunch of newbs just throwing down their heath stations right next to each other.

Sounds like you have a braindead team and the problem isn’t the enemy team composition, but was your team’s ineptitude instead.

I bet they could’ve done something stupid like 6 cricket bat Auras and still won.

But you emphasized the team composition as if it’s some unbeatable force that only plagues CMM premades, instead of complaining about the real issue which was being put on a brainless team.

And a double Aura squad where players don’t use the health stations? Sounds like a crappy team.


(Sorotia) #16

@bgyoshi said:

@Sorotia said:

Yeah…and how do you suggest I do that with my entire team deciding to go every which direction on bridge? When I do kill the Rhino I got 3 shotgun @$!# swarming me and when I kill one health station there are 2 backups…because this premade wasn’t a bunch of newbs just throwing down their heath stations right next to each other.

Sounds like you have a braindead team and the problem isn’t the enemy team composition, but was your team’s ineptitude instead.

I bet they could’ve done something stupid like 6 cricket bat Auras and still won.

But you emphasized the team composition as if it’s some unbeatable force that only plagues CMM premades, instead of complaining about the real issue which was being put on a brainless team.

And a double Aura squad where players don’t use the health stations? Sounds like a crappy team.

Well it was my team as much as their team…3 Aura and a Rhino camping on first objective on Bridge…was no way at all could get through that cheese without a focused assault.

I did manage to repair the ev maybe 20-30% as Jav…but that was all she wrote.

Even if you ignore that premade…most of my games seems to be blowouts…7 out of 8 games yesterday either my team or the other team couldn’t even complete the first objective.


(bgyoshi) #17

@Sorotia said:

Even if you ignore that premade…most of my games seems to be blowouts…7 out of 8 games yesterday either my team or the other team couldn’t even complete the first objective.

Well I and at least several others are having the opposite experience doing solo queue CMM as well, so I would just chalk it up to bad luck, or being unable to overcome the low-level hurdle of graduating from crap players to good players. Considering that CMM looks almost like a direct copy/paste of the Ranked queuing functionality with some UI changes and additional work to make it match 6v6, I wouldn’t put you outside the realm of players stuck in the Bronze tier infinite loop of losing due to bad teams and being unable to move up the ladder to a point where matches are better.


(DeaDmaN2be) #18

I also think casual matchmaking is fucked up right now. Just played 3 times casual and it was 3 times bridge in a row with 3 times me as attacker and 3 times smart ass defenders against dumb ass attackers…how big is the chance for this to happen by accident?


(Sorotia) #19

@bgyoshi said:

@Sorotia said:

Even if you ignore that premade…most of my games seems to be blowouts…7 out of 8 games yesterday either my team or the other team couldn’t even complete the first objective.

Well I and at least several others are having the opposite experience doing solo queue CMM as well, so I would just chalk it up to bad luck, or being unable to overcome the low-level hurdle of graduating from crap players to good players. Considering that CMM looks almost like a direct copy/paste of the Ranked queuing functionality with some UI changes and additional work to make it match 6v6, I wouldn’t put you outside the realm of players stuck in the Bronze tier infinite loop of losing due to bad teams and being unable to move up the ladder to a point where matches are better.

Which if is true…makes it a bad system…ranked it just as bad…two unranked players placed against a team of golds…yeah not a good system.


(imLegal) #20

@DeaDmaN2be said:
I also think casual matchmaking is @$!# up right now. Just played 3 times casual and it was 3 times bridge in a row with 3 times me as attacker and 3 times smart ass defenders against dumb ass attackers…how big is the chance for this to happen by accident?

Lmao same shit has happened to me since the update and it’s actually getting really fucking tiresome + I don’t know what the fxcking fxck is up with Bridge being chosen 9/10.